Monthly Archives December 2006

Three Dragons Down & on to Skullport!

Following Crusty’s lead the group travels across the desert and into the foothills to the north. Moving into the mountains, the frozen land comes fast. The group finds the huge frozen waterfall according to their lead.
The party spots a group of ice trolls. Max and Skilver cast spells of fireball and dispatch with the frozen regenerators. Deciding to camp for the night the two druids in the party stone shape a snow cave in the rocks on the hillside and cast control temperature for the groups comfort. The next morning the party spots giant fissure style tracks in the snow on the hillside below. Max turns into an eagle and spots a huge snow worm smashing through a small village in the valley below. Max returns with the info and the group proceeds to attack the worm...

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Payoff, Magic Items & Info

After getting paid for the books each party member finds himself with 50,000 gold to spend or items obtained in the previous

adventure. Since magic is abundant if the information is paid for, all decide that purchasing magic items is the best way to

invest the wealth. The items purchased or acquired are as follows:

Greenleaf:
+3 cloak of protection

Raineer:
Eyes of the Eagle
Ring of Feather Fall
Ring of Free Action

Thud:
Pouch of Holding
+3 Bullets of Impact
+3 Tower Shield, +5 vs. Missiles
+3 Long Sword of Light & Dark
Ion Stone of Sustenance

Max:
Backpack of Holding
3 Longevity Potions

Skilver:
Bracers of Swinging & Climbing
Backpack of Holding

Orthan:
Rod of Resurrection

While obtaining the magic the group decides to follow up on Crusty’s information regarding the white dragon in the ...

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Secret doors, traps and a bit o loot…

Upon awakening the group begins to search the tunnels under the temple. In the previous room they find a brown pudding devouring some dead creature. Greenleaf casts a wall of fire and fry’s the pudding. (Now what’s up!)
The room is now empty except for a stone table and chair. Orthan detects traps on the table and finds both a pit trap and a poison gas trap. The group decides to leave the trap alone for now and go and investigate another hallway. They find a secret door that leads to another hallway. In that hallway another secret door is detected. As orthan and Greenleaf are creeping down the next hallway the entire area erupts in flame. They receive minor burns. Greenleaf attempts dispel magic but it doesn’t work. Max then tries and is able to dispel the magic in the hallway...

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Update from CMthaDM, Crusty is pleased…

Crusty is mightily pleased by the richness of the haul and the wealth of potential information that lies within the magic’d tomes. Your next three days are on the house and the viands and vintages are fine indeed. Surprisingly so, in fact given the relatively low-brow (no-brow) atmosphere that prevades this establishment.

In passing, your new-found patron mentions that this level of success will undoubtedly incure emnity and envy from all manner of rival factions and the attention of any and all free-lance and unassigned guild thieves.

He suggests that a contract be taken with the Beggar’s Guild to keep you informed as to any inquiries about the group. The contracts are month-to-month and differ in price based on how often you want updates: anything from hourly to monthly...

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The EFK teleports accross the desert

The following day the group decides to travel to the other end of the city. Perhaps some adventure leads may be found in a more wealthy part of town. Traveling down Bywater road the group enters the Pirates Cove Inn. After a drink from the bar they meet the owner of the Inn, Crusty. He is aware of the relocation of the entire city. He explains that the city was teleported from a mountainous region. He also claims that the city was in another location before the mountains but that was before he was born.

The owner of the establishment also claims to have a job that may suit efk talents. He has a map of an ancient temple. The group contracts to raid the ruins. That evening in the bar the group drinks ale as magicians chant and draw a large circle around them on the floor...

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