Monthly Archives July 2008

Magic Potions & Trogledite Sweat

The group then approaches the tower complex and heads towards what looks to be stables. Dwarves guard the stables and want a tax upon leaving of 7% of what is recovered or each adventurer must take the great riskā€¦
The EFK enters through stables, and heads down a set of stairs killing many zombies along the way.

Into giant room with manure mounds to the ceiling. Group guesses it is from the stables above.
Max drinks potion of treasure finding. Two directions are detected. One leads to where the dwarves guard the entrance and the other leads down.
The group begins to explore for a way down and comes across a long narrow room with arrow slots leading out from alcoves in the wall. In each alcove is a skeleton. Thud and Da’Nog attack and begin moving down the hall...

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Magic Items and Vampires

The group travels back to thudheim.
Magic items are divided up…
Max – crystal ball of clairaudience, wand of polymorph and scroll with mu spells wall of ice, chain lightning and polymorph other
Greenleaf – bag of holding, plus three armor and plus four cintar plate –
Zapa – mask of regeneration and protection
thud – tiara of telepathy, hand axe plus 2
Da’Nog – jeweled longsword plus 2, wood armor plus four

The group meets with Rufus Griswald former party member traveling through working for the vampires.
Trades Harper info with Thud for duty free passage of wagon train
Harper spy is a cow in the fields by Thudheim with a star on its forehead

Rumors have it that Thudheim may be attacked. The druids do recon.
They discover a group of wagons heavily armed.
Thud allows them to pass through unt...

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