Dalliance trades her ‘orphaned’ spellbook for a Chime of Opening with 28 charges still within, and the group [Reza, Lubboch, Bud, Dalliance, Barada and Hobar] sets off on a journey to the edge of the vast desert. Along the way, Dalliance pays Lord Stumpy a visit and is warmly greeted with a lavish celebration. After some discussion and perusal of maps, they ask the Stumpmaster about the history of the area. Learning that it was a hilltop fortress of a warlord, the group discovers that the unopenable doors are located in the base of the hill.
The journey to the location is uneventful – as the scouting of Barada and Bud guarantees that there are no unwanted games of catch with the stone giants that inhabit the mountain region...
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