Monthly Archives September 2014

Hello god? Its me, Dalliance…I’m here to kill you and take your soul.

Plane shifting to Pandemonium, the group locates the guardian angel (Evo) and her companion (not introduced). They attempt to parley, asking Evo about the prospects for looting the dead god’s tomb. With all due respect, of course..
She puts the kibosh on the idea and suggests that they petition whatever gods they have, for she will not open the door without a fight. Her companion nods grimly. The group retreats, then planeshifts back to Waterdeep. There they do their best to get in touch with a god that appears to give a whoop and eventually Abe, brother of Gabe, contacts a divine representative of Azuth. Azuth will work on his behalf, but in return, Azuth demands certain recompense…like a temple to Azuth...

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Roll the die!

Faced with the potential for a trip to Pandemonium, the group decides to spend some time in investigation. They consult sages, commune with nature, contact other planes, delve into bardic lore and ask the druids for hidden knowledge.

Unfortunately, all this poking and prying into the planes reveals some information. The first bit of information is that some sort of ancient arcane dragon thingy is drinking straight from the font of souls, thus all the soulless children. The next bit of info is that they will need to break into the tomb of a long-dead god to steal something that will allow them to gain access to the soul fountain. Beyond that, they learn that the tomb is guarded by an angelic being of some sort – undoubtedly loathe to allow entry to the tomb.

The final piece of information ...

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