Monthly Archives May 2016

Whatta nightmare

Carrying on the assault, the party quickly scans the inside of the manor house and the surroundings, looking for the presumed occupant of the guarded room. A secret door is found and it is surmised that the occupant has used it to flee. Malchor, Bababobo and Kormier move towards the barracks and catch a glimpse of motion as one of the shuttered windows is pulled shut. While the bemused druid watches from a rooftop, a nightmare bursts forth from the stable and becomes airborne within seconds.
As he decides what to do about it and is busy watching the creature’s flight path, the wounded mountain giant crawls out from the stable building. He hurls a dead horse at the cleric and strikes him, causing him to tumble to the ground...

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