Upon awakening the group begins to search the tunnels under the temple. In the previous room they find a brown pudding devouring some dead creature. Greenleaf casts a wall of fire and fry’s the pudding. (Now what’s up!)
The room is now empty except for a stone table and chair. Orthan detects traps on the table and finds both a pit trap and a poison gas trap. The group decides to leave the trap alone for now and go and investigate another hallway. They find a secret door that leads to another hallway. In that hallway another secret door is detected. As orthan and Greenleaf are creeping down the next hallway the entire area erupts in flame. They receive minor burns. Greenleaf attempts dispel magic but it doesn’t work. Max then tries and is able to dispel the magic in the hallway. As Greenleaf peers around the next corner, a block of stone drops and glances him for minor damage. Moving down the next hallway Orthan finds another secret door. Orthan goes through the door and vanishes. Orthan ends up in a room with several dead bodies. He searches them to find some coins and loot. Looking for a way out he finds a trap door.
Back at the main group the party members are looking for Orthan. Greenleaf enters the door and disappears as well. He ends up in the same room with Orthan. It appears as though the room is above the previous hallway. Greenleaf stone shapes the door area and Orthan uses his magic carpet to lower them down and back to the group.
Moving on the group finds yet another secret door. Unfortunately they find out that when you stand in front of it you are teleported back to the room with the dead bodies. After gathering everyone back again, Raineer stands on the magic carpet and casts the knock spell on the door.
The door leads to a room of worship. At the other end is a 15 foot statue of a beautiful women with claws. There are also pews and a sacrifice alter in the room. There is also a wooden door that is a carved screaming face. The group decides to rest here for a while. After resting Skilver casts find traps on the doorway. The group is able to avoid the trap and proceed through the screaming face doorway.
After traveling through several passages the group finds a room with a stone table and 3 chairs. The chairs are carved in the shapes of dragon’s heads. At a glance the setup appears as a three headed dragon. Stairs leading up a re found and Thud moves up the stairway. There is a door at the top. Thud hears some strange noises on the other side. He peers in and sees a demon looking creatures rifling through books and tomes. He closes the door luckily undetected. The group decides to wait for them to leave.
Hours later the group enters the library room. Even though the room is in major disarray from looting, the group is able to salvage 25 books with magical properties and 50 tomes.
In the downstairs room many traps are found. Mount spells are used to trigger the traps. The entire scene is loud and hideous. The group moves on but the next hallway comes to a dead end. As orthan is checking for secret doors a block of stone falls on his head. He takes substantial damage and must be healed. The group then travels all the way back to the room with the sliding table top that detected both a pit and poison gas trap. Orthan is able to deactivate the pit trap but fails when trying to dismantle the poison trap. Luckily Orthan had slow poison cast upon him before he began. With another neutralize poison Orthan is up and about.
After dismantling another magic trap in the table the group finds a magic sword, 2000 platinum pieces, magic darts and stand. The group then decides to leave the complex with their find. Trying to leave the group finds the original magic statue that broke out of the temple. Greenleaf uses a rock to mud spell to bring down the wall next to the statue. The party makes their escape but the statue summons earth elementals to chase Raineer. Most likely because he is carrying the sword. He casts fly and puts some major distance between himself and the elementals. The group travels back to the desert city to find Crusty and divide up the loot.