Vitamin D&D

The plucky group of adventurers spends some more time investigating possible avenues of exploration. The elf opines that the tagalongs are likely to get slaughtered before too much time has passed, and given the large amount of loot they have collected – it might be time to head back above ground. After all, it has only been 62 days since they last saw the sun…It would be good to get some vitamin D again.

They pile the loot onto the wizard’s floating disc and retrace their steps towards the surface. There is a brief moment of fun when they encounter an 8-pack of Orcus priests heading towards the temple complex they just hallowed. The group slaughters them without too much trouble and resumes their march to the surface.

Within a day they are back in the sleepy fishing village and all the loot is piled in the stable. The rescued monk and sorceress pledge to watch he goods for a full year, or until the party returns, whichever comes first. With the goods stashed and the prisoners rescued, they enjoy a few days of sunshine and then trudge back towards the Mouth of Doom.

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