Passing through the foreboding door leads the group to a maze of passageways and traps. They wander about for a short time then find a set of stairs heading down. The boredom is interrupted by an iron cobra that tries to strike down the party, but it is swiftly slain by the missile mage.
The stairs terminate and more doors are found and opened/ Exploration continues and more strange things are found. Among them are a group of shrieking black iron skeletons that are remarkably difficult to kill and a star-shaped room full of ghouls and ghasts that the party dispatches in short order.
What an odd place.