While the group licks it’s wounds from the ferocious attack of the Black Dragon, Max Highfoot (Druid 11/MU 6) transmutes via plant to the college of the wizards to put into effect the plan hatched by the EFK to seek revenge on yon Winged Black Beast. He buys an Airy Water spell so that the group may fight the beast beneath the water where it loves to hide, while it waits to yet again unleash its acidic blast of horrid breath. Plus the group figures acid breath will not be a viable weapon underwater. Dalliance (MU 10) opines that the beast could stick its head inside the bubble created by the Airy Water but is quickly ignored. Scouting reveals the Dragon is comfortably snoring on an island in the middle of the same lake where the party last met the beast when it rose up near the shoreline.
Displaying a rare bout of planning beyond the usual “Frontal Assault” trick the group comes up with a strategy. Each member of the party has the spell Water Breathing cast upon them. Airy water is cast around the spell users so they may run out into the water and sink to be protected from the dragon. The fighters descend into the water walking across the bottom of the lake and as they are reaching the island the mages are to cast their magical attack. Whereby the fighters can either mop up or lure the dragon into the water. In any case it proves moot as the three wizards unleash a mighty stream of Magic Missiles. Both Rods of Fury are employed and Max’s amount of Missiles is twice what it would be and Dalliance’s is thrice the normal amount. Twenty-four Missiles are produce and in a stroke of luck the Magic Resistance of the Dragon fails to protect it. The Great Black Snake dies a less than noble death, falling prey to first level spells. The group is visibly relieved and much rejoicing and removing of the head ensues.
The Booty of the Dragon though not vast is not meager either. The group theorizes that such a Dragon would more likely than not melt most magic it comes across.
62,000 sp
14,000 gp
2 x 40gp Garnets
1 x 100 gp Black Pearl
The former Monk’s Bracers of Striking are recovered
A Wand of Magic Missiles (Somewhat Ironic)
1 x Magic Dwarf War Ax
1 x +1 sheild
The group collects its treasure and heads back up the chains alongside the waterfall, back to the territory of Dwarf Giants, the Drawgar (or at least that’s what the recently expired Monk use to call em).
There was a room with many Dwarven gods. In this or some other room lay a large carpet. The group is alarmed by the carpet and a Mount spell is cast in the middle of the rug. As soon as the mount appears it disappears as the Venus Fly Trap Carpet kills it. Thud decides he must have the trap for his own house and begins lugging the 500 lbs carpet around the dungeon.
Also found are:
110 pp
1,200 gp
3,000 sp
Continuing on the group opens one of many locked doors and finds a charming good-looking woman who professes to be trapped there by a malevolent mage. Ashen (fighter 8) begins flirting with her and guarantying her safe passage. She smiles at him as she walks out of the room and kisses him on the cheek. She pulls away and as her eyes flash green she disappears, taking a level of life energy from Ashen (fighter 7)
Further on the group discovers a tribe of Undead Orc Warriors and two large Skeletons. All of their eyes glow with an evil shade of green. Max dons his helm of brilliance and drives the unholy creations back. Thud the “Undead Killer” as he is known in certain circles goes into action, safely protected from any possible life drains, and dispatches the horrors from beyond.
Inside the room the group finds a large chair that has a hollow back. They find:
280 gp
Scroll Tube with the spells Web and Spider Climb
The group staggers on beginning to consider stopping for a rest. They come to a foundry with three Drawgars working on a large sword. Dalliance Lightning Bolts them and they all are reduced to ash.
Soon the explorers come to another waterfall. The path that runs along it is guarded by a monster hanging from the ceiling, with a large toothy mouth and huge tentacles that reach into the water for fish. A well-placed fireball teaches the creature to hang around in its natural environment.
At this point the chronicler loses all focus and declares himself Pope and winner of this and all future gaming sessions. If something else happened it will have to be others whom recall it.
Huzzah for the The Chronic Pope – ooops, I meant the Chronicler Pope! Long may he reign – or at least – may he reign as long as his shirt term memory deficit will allow!
shirt term memory? Short term, or course!
The undead girl kisses the fighter and sucks some life away.
Isn’t that what most living women do?
…oh yeah – it is spelled Druergar…