Following up with the War Wizards in Suzail, the intrepid heroes barter intellect devourer parts for spells and hopefully information – but little is forthcoming from that quarter. The Cormyrians have plenty of intrigue within their borders and see no need to worry about external affairs for the moment.
A journey to see PEarsay in Sembia is a bit more rewarding as a powerful spell is obtained in exchange for the trove of mind flayer writings.
Additional information is revealed – namely that the mace of faiths was originally in the hands of a monastic sect in the Thunderpeaks.
Thus it is decided and the group tears off for parts more local than the desert of liches. They journey by mount and by flying and lawyering until they arrive in the area. The druid communes with nature and discerns that an iron golem and a demon are in the vicinity. Cheery.
With that the group lands near the grounds of the temple of the scalding waters. They present themselves to the high abbot who sends them on a quest to get a new plane of volcanic glass from the mines in which it was excavated. Off they go to set up camp near the entrance. While the rest of the group loiters about, the mage scouts the passageways with his arcane eye, making note of interesting areas and finding the demon – busily tunneling through the rock and coal headed somewhere…
Some more exploration by remote eyeball yields a flaming gelatinous cube, a mucousy spider-centaur, some nervous bugbears and a room chock full of yellow mold. One pane of glass is discovered, but it is clearly flawed – a huge crack mars the surface.
Well…now what?
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