This stinks!
With the departure of the druid, the group ponders their course of sction. To return to the Rotting Man, to …
With the departure of the druid, the group ponders their course of sction. To return to the Rotting Man, to …
The group charges to do battle with the golem, but it vanishes and two hulking stone monsters uncloak and menace …
As the group exits the dwarf and xorn cavern they are attacked by one last crazed dwarf who shouts incoherent …
Proceeding onward, the group explores the room beyond the library and after slaying a devil, proceeds onward into a great …
The group completes the circuit of the outer ring of the vault, battling a pair of lamia and their mirrored …
Beyond the door lies a room full of strange iron bars that project from the walls and hang from the …
Finding themselves atop a massive glowing rune covered scroll with caustic ink-geysers and wickedly sharp paper boulders. They spot a …
Descending the rope, the party reconvenes and begins to investigate the few directions that were still unmolested. Empty room, empty …
Opting against a return to wizardry, the group explores the other secret door in the main chamber and gains entrance …
Behind the second portal is more strangeness. Hallways lead to a chamber dominated by a curtain of polychromatic light, and …
After filling the lantern and reading the words of opening the group enters the easternmost door and spends time investigating …
Returning to the Temple of Torm in Impiltur, the group is advised that the Rotting Man might be pulling an …