Straight to the dome!
Descending the rope, the party reconvenes and begins to investigate the few directions that were still unmolested. Empty room, empty …
Descending the rope, the party reconvenes and begins to investigate the few directions that were still unmolested. Empty room, empty …
Opting against a return to wizardry, the group explores the other secret door in the main chamber and gains entrance …
Behind the second portal is more strangeness. Hallways lead to a chamber dominated by a curtain of polychromatic light, and …
After filling the lantern and reading the words of opening the group enters the easternmost door and spends time investigating …
Returning to the Temple of Torm in Impiltur, the group is advised that the Rotting Man might be pulling an …
Carrying on the assault, the party quickly scans the inside of the manor house and the surroundings, looking for the …
Deciding that fooling with ghosts is a bad idea, the group takes off on a new tangent. They travel to …
Returning to Uthmere, the group gets the lay of the land and decides to do some preliminary investigation of the …
As the tentacles burst forth into the coffin world, the coffins start to crumble where it touches them. Billowing ash …
Passing through the portal in the skeletal remain of the prehistoric eel-thingy, the group steps into a vast expanse of …