Running away is the better part of…running away.
In the aftermath of the Tomorast induced traumas the party gibbers a bit in abject terror, then gets down to …
In the aftermath of the Tomorast induced traumas the party gibbers a bit in abject terror, then gets down to …
Pressing onwards the group starts to explore a region of interconnected passages, doors and rooms. Much is the ‘standard’ dungeon …
With the Lady Lubboch as the least freaked out party member, the group continues onward. Lubbitch ponders a new name …
Dalliance trades her ‘orphaned’ spellbook for a Chime of Opening with 28 charges still within, and the group [Reza, Lubboch, …
While in the hallway, it is decided that Bud should check out the secret crawlspace. When he wanders to the …
The group pauses momentarily at the top of the slide to assess the situation. Beyond the bronze bars that block …
Though the sights and sounds of the new landscape are intriguing and unknown indeed, in the end a little less …
After some debate and a double helping of paranoia (just about the right amount), the group decides to pull out …
Pressing onwards past the Drow ambush site, the group starts to wander the twisting passages of the vast underground area …
Once restocked and clear on purpose, the group ventures back past the decaying beholder (now part of the food chain …