Rock to Mud… Back to Thud… heim
The group decides to exit and attack the dwarves. Max turns into an invisible eagle and flys out. Then transforms …
The group decides to exit and attack the dwarves. Max turns into an invisible eagle and flys out. Then transforms …
The last four are killed by Thud and Da’Nog. In the next room there is a narrow passage that leads …
Down stone tunnel to the entrance of a cavern. Many crab / ogre creatures are detected within the room. The …
Moving away from the winch the party comes to an opening with a set of stairs. There are smashed double …
In the next room a grey skinned dwarf is discovered. The group storms in and kills him finding a magical …
The party tries to find another way around to attack the dwarves and trogs. Into another room where there are …
The group then approaches the tower complex and heads towards what looks to be stables. Dwarves guard the stables and …
The group travels back to thudheim. Magic items are divided up… Max – crystal ball of clairaudience, wand of polymorph …
Down to a room where brown mold is freezing the cavern. On to room where Da’Nog wanders off and goes …
Back at the end of the hallway an old dwarf appears. He has been in battle and clams that wizard …
The party approaches hoping that the helm of brilliance will protect them. The helm doesn’t seem to affect the skeleton. …
Greenleaf returns with remove curse and takes care of Ronj. Group travels on into room where there is a body …