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DND Blog: An account of the ludicrous trials and tribulations of the SD DND Crew

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Category: The Tormentors

Rotting Man? I thought you said Nottingham!

Posted onApril 5, 2016June 19, 2016 By fishyfred

Returning to Uthmere, the group gets the lay of the land and decides to do some preliminary investigation of the … Continue ReadingRotting Man? I thought you said Nottingham!

The clash of the ash

Posted onMarch 23, 2016June 19, 2016 By fishyfred

As the tentacles burst forth into the coffin world, the coffins start to crumble where it touches them. Billowing ash … Continue ReadingThe clash of the ash

Get into mah belleh!

Posted onMarch 8, 2016June 19, 2016 By fishyfred

Passing through the portal in the skeletal remain of the prehistoric eel-thingy, the group steps into a vast expanse of … Continue ReadingGet into mah belleh!

I love the smell of hellhound in the morning!

Posted onFebruary 18, 2016June 19, 2016 By fishyfred

The group journeys northward along the Giant’s Causeway until the pass the abode of the insane druid. They debate a … Continue ReadingI love the smell of hellhound in the morning!

The poop is angry!

Posted onJanuary 28, 2016June 19, 2016 By fishyfred

The earnest exploration reveals little more than ambulatory piles of toothy offal and a cord and a few random things. … Continue ReadingThe poop is angry!

Two Dee Bee

Posted onJanuary 6, 2016June 19, 2016 By fishyfred

Pursuing the plunder and peril mentioned in the last episode, the group resumes traversing the halls, seeking and finding an … Continue ReadingTwo Dee Bee

Bridges? We don’t need no stinking bridges! Oh, wait…

Posted onDecember 6, 2015June 19, 2016 By fishyfred

Rested, resupplied and refreshed, the group sets out on the next leg of their journey. Goldpiece wonders why they are … Continue ReadingBridges? We don’t need no stinking bridges! Oh, wait…

Frosty and Sparky

Posted onDecember 1, 2015June 19, 2016 By fishyfred

Wandering the halls and slaying most of the hapless frost ogres theyhappento mert, the party feels lost. When the disguised … Continue ReadingFrosty and Sparky

Towers, towers, 1, 2….7

Posted onNovember 10, 2015June 19, 2016 By fishyfred

Soon enough the group encounters a large tower – one of seven that the villagers described as housing the armes … Continue ReadingTowers, towers, 1, 2….7

Someone’s getting stoned…

Posted onOctober 30, 2015June 19, 2016 By fishyfred

The party investigates the final locked door – and finds itself quickly embroiled in a battle with a form of … Continue ReadingSomeone’s getting stoned…

Further adventures in remodeling

Posted onOctober 22, 2015June 19, 2016 By fishyfred

Sleep is not yet forthcoming, so further investigations are undertaken, but the castle seems largely uninhabited at this point. Some … Continue ReadingFurther adventures in remodeling

Like sands through the hourglass…

Posted onSeptember 28, 2015June 19, 2016 By fishyfred

Withdrawing from the tower’s vicinity while the ungern patrol is still out seems like a great idea and the group … Continue ReadingLike sands through the hourglass…

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