Down the staircase from the surface, the group stops on the second level and proceed down a hallway that is partially collapsed. The magicians and clerics cast spells of detect magic and detect traps and the group begins checking many doors. At the far corner of the hallway magic is detected buried in the rubble. Greenleaf casts a spell of stone shape and digs out a small box containing a pair of magical earrings that depict a glimmering pool with a leaping trout. Rounding the corner the group proceeds down another hall and discover a secret door. Inside Thud finds a partially buried skeleton with a magical ring on its finger. Thud retrieves the ring and proceeds on through another secret door.
The next room is partially collapsed. Magic is detected at the far end of the room, Moving into the room Thud, Skilver, Max and Greenleaf are caught in a cave-in and buried in the rubble. The druids use their shape changing ability to escape and begin to help the others. Another cave in brings critical injuries to Skilver and Thud.
After digging out the injured, the group heals and brainstorms on retrieving the item.
Max decides to drink a potion of diminution to decrease his size and tries to make his way through the unstable room. He discovers a buried desk and using stone shape he is able to move enough rubble to open the top drawer. Inside there is a shrunken burned head with diamond teeth that has an emanation of evil. Max reports back and after much discussion, Orthan successfully retrieves the item. The group becomes uneasy…