The group continues investigating the level, wandering into and then rapidly out of some crumbling dirt caves. They find door after locked door – one of which is ornate and bears runes that are read and reveal it to be the resting place of a paladin turned evil. Bypassing said door, the group eventually finds, tussles with and slays a barbarian vagrant who appears to be living off of rat meat.
They take his key and kill his larder full of rats. They investigate doors one by one until they enter the crypt of the fallen paladin. The fallen paladin wields a greatsword to great effect, slaying The Gal and nearly doing in several other party members before he is brought down.
The fallen are raised and the wounded are healed...
Monthly Archives October 2017
Passing through the foreboding door leads the group to a maze of passageways and traps. They wander about for a short time then find a set of stairs heading down. The boredom is interrupted by an iron cobra that tries to strike down the party, but it is swiftly slain by the missile mage.
The stairs terminate and more doors are found and opened/ Exploration continues and more strange things are found. Among them are a group of shrieking black iron skeletons that are remarkably difficult to kill and a star-shaped room full of ghouls and ghasts that the party dispatches in short order.
What an odd place.
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