After plundering the transmuter’s lair and stripping his shelves of books and journals, the group returns to the temple of evil. After three days of trying they manage to dispel the trap that guards the door and enter the room. Along the way, they discover that one of the mice is a transmuted monk, who – upon rescue – offers his services to the party. One of the other mice is a cockatrice – scary! They also use the rust shield to eat through the portcullis that bars their progress deeper into the complex and find a stair that leads down to a ‘T’ intersection that radiates traps and magic in both directions.
The group finally enters the temple and the priest begins the ceremony. As he chants, the rest of the party spreads out around the perimeter and stands guard...
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