Drifting towards the mithril doors, the group notices an inscription. Magic is detected and the inscription is somewhat of a downer, referencing doom and whatnot. The doors appear to be impervious to the group’s attempts to open them, so an elaborate plan is hatched and powerful magic is used to tunnel through the solid rock off to one side of the doors.
They gain entrance and lay eyes upon the low-slung stone structure that stretches before them. A dock with a rowboat completes the picture – but the group is wary. They spread out and approach the partially opened door. Then two of the party (Kormeier and the Gal) are suddenly turned to stone! Gaaaah! With that a trio of gorgons charges out of the opening, trying to gore party members and petrify them.
The battle rages and it is touch and ...









