Hostages? Never heard of ’em.
Entering the chasm of winds they discover a rift to the elemental plane of air overseen by a curiously veiny …
Entering the chasm of winds they discover a rift to the elemental plane of air overseen by a curiously veiny …
The wyverns are vanquished but the troubles are not over. The sounds of battle have attracted a mob of cultists …
After a suitably uneventful bit of overland travel, the group arrives at one of the northernmost outposts of the Thyr …
The party spends the next several days surveying doors and trying to determine the best entry route into the inner …
Moving past the minotaur room, the party parties around. Up one corridor, down another. Here a trap, there a trap. …
After talking it over, the party decides to spend a few more resources on investigating the potential dracolitch lair. After …
Following up on the shift in party composition, Goldpiece, Malchor, Thelonius and Elulyn go on the road and travel to …
The intrepid group careens through passages and chambers. They find a whole lot of what the hell is going on, …
Bolstered by the cleric’s ability to step through the planes, the party makes a jump far to the north and …
It is decided that a swift report to the guard is in order. It seems likely that anyone important has …
The intrepid party continues its tour of the sewers, investigating main branches as well as quaint little cesspools along the …
The return trip to the manor is strange and eventful, yet uneventful. Upon arriving, the group discovers a stable full …