Getting Head
The party preps by laying a slab of ice across a likely place where a trap awaits. They shuffle forward …
The party preps by laying a slab of ice across a likely place where a trap awaits. They shuffle forward …
…or maybe not. Thanks to some nifty meta-magic items, the wizard is not imprisoned and none of that ever happened. …
A bit of discussion about how to handle the sextet of wandering undead leads to the druid in owl shape, …
Scouring the desert like a brillo pad, the intrepid group finds a pyramid capstone, a pyramid missing the top twenty …
A quick debate ensues about whether to transfer the books and scrolls to the vault for safekeeping, or whether they …
For their next excursion, the group decides to work on behalf of some archaeologists that wish to explore a desert …
Having shuffled the books back to the vault, the group decides to press on. There is a discussion about adopting …
Acting on a hot tip from Pearsay, the group is teleported a vast distance to the Troll HIlls. The information …
Following the successful raid on the frozen lair of the white dragon of the north, the party pivots to the …
With Gutboy and The Justicar rounding out the roster, the party seeks for something relatively simple that will allow for …
As the party watches from their vantage point on the slopes about a mile distant, they notice a few figures …
After a quick survey of the scene by remote eyeball, the party hustles up the stairs and starts investigating a …