A short trip to the shaft
After five days of divvying loot and preparing for the next step. the group investigates the rest of the gate …
After five days of divvying loot and preparing for the next step. the group investigates the rest of the gate …
The group passes four or five days sleeping, healing and identifying items. Tallies are tallied and lists are constructed. Choice …
The group de-ropes and springs into action – finding their way through a set of well-concealed sliding panels and into …
The birdman ignores the advancing party, but there is no time to reflect on such appalling lack of manners for …
After defeating the flesh-stripping devil, the group explores the last major gatehouse on the causeway before making the final push …
Pressing onwards after slaying the pair of lurking frogs, the group searches the towers and finds evidence of a wholesale …
The group decides to call it a day after slaying the ungern troop and climbs the rope. When they descend …
The group does one final round of head-scratching and decides that it might be time to finally come to grips …
Pausing briefly after the latest tussle for life, the group decides to try thr tried and true approach of using …
As the group sits and waits for the results of the Vessel of Soul’s interrogation they idly discuss future plans. …
The group scouts the area surrounding Grafika and manages to get a partial picture of the workings of the ‘town’. …
The group tries to harness one of the vultures and equips the ranger with a ring of feather falling – …