Home sweet home…lets gtfo!

They emerge in the mountains across the bay and clamber down into the foothills. Using flying abilities to bypass the worst of the terrain, they realize they are in the neighborhood of the undead baddy that recruited them to slaughter villages and seed undead spawns, culminating in the wholesale slaughter of the garrison guarding the northern approach to the old capital. … Continue Reading >Home sweet home…lets gtfo!

Go East young man, elf, dwarf, gnome…

Northward from the demons and celestials is a very strange place. Flesh covered walls and strangely warm hallways are a vibe unlike the others. There are signs of struggles and HOLY CRAP! They’re attacked by some kind of beholder-spider with machete arms. The struggle is real and Digin is felled yet again, though the helpful Sniffles props him back up so he can take another beating. … Continue Reading >Go East young man, elf, dwarf, gnome…

Key key key – shadoobie!

The room of keys is full of keys – most of which are trapped. Taking the untrapped ones and moving on leads them to another room…with more keys. And…another room…with even more keys and finally one last chamber full of keys. At each step, more of the keys are trapped and several are also invisible. Most curious. The party has no time for interesting mysteries and backstory be damned! They just want out. … Continue Reading >Key key key – shadoobie!