Key key key – shadoobie!
The room of keys is full of keys – most of which are trapped. Taking the untrapped ones and moving …
The room of keys is full of keys – most of which are trapped. Taking the untrapped ones and moving …
The passage through the bugbear complex was simple…not complex at all. It appears there is some sort of territorial feud …
The next week passes in a seemingly endless loop of exploration, doors (with and without traps), signs of past battles, …
Motoring along, the group explores empty rooms and rooms with lingering signs of violence. THey zig and zag in seemingly …
The party decides to avoid backtracking and just starts moving in a direction until there are no more options. They …
The next few days pass in a bit of a blur. Every waking hour is a variant on the following …
After some time negotiating with the ruby-armed Inverted Pyramid contact, the group realizes that they’ll have to pony up the …
As the cheery throne occupier waves to the group, the homicidal instincts kick in! Bayga blankets the room with silence …
The mysterious chef has his finger in many pies it would seem. He chit-chats a bit with the party and …
Advancing across the cavernous entry, the group enters the dining hall, just in time to witness an ogre disappearing into …