The group makes a steady ascent up the cliff side and approaches the entrance of the dragon’s lair. The cave entrance is approximately 80′ high and 100′ wide. In the rear of the cave is a pile of over 100,000 coins. Mostly silver and electrum pieces. No magic emanates from the pile. Moving on the group finds themselves in a large cave with four tunnels leading in opposite directions. There are also many small alcoves with pristine statues in each. The group explores one of the center tunnels and discovers that it quickly connects back to the other center passage. Both end in a large room with yet another pile of treasure. There is also a desk that has several copies of the same map that leads to this lair. “It’s a trap!” someone exclaims...
Read MoreThe group gathers as much treasure as can be carried including thousands of gold, platinum and electrum pieces. Each member also takes 22,000 in precious jewelery.
With the treasure packed the group returns to the Desert City. Again they take up residence in the rectory in the Belliallian Temple. It is there that Thud takes a knife and cuts Navarro’s throat. Navarro bleeds out dead in front of the rest of the group. Thud states that Navarro was plotting against him. He knows this because of his magical helm. Max uses the ring of truth to confirm that Thud is telling the truth. This is what happens to those that would try to betray the EFK!
The group leaves Navarro’s body where it fell and heads into the city. Greenleaf guides the group to where Crusty’s Tavern used to be...
The party returns to Thudheim where Nimble dick fingers establishes the official Thieves Guild with Thudmeister Splatski’s permission…
Max and Greenleaf depart for the high forest. Max must fight another druid for his 12th level initiation or lose experience back to eleventh level.
The rules are: one non-magical weapon shillelah or club and any of the three animal forms the druid can assume.
Max and his opponent enter the great circle and combat begins. The druids exchange blows but Max takes considerable more damage than the other druid. He is forced to shape change into an eagle. He begins flying in circles while clawing and pecking is opponent. He then resumes his human form and the other druid takes the form of a wolf. He clubs the wolf several times and begins to gain the upper hand...
With Raylek dead and the fireball barrage only partially effective, the group’s resolve began to waver. Finally, after a short debate it was decided to press on with the attack. The group, plus two fire elementals charged towards the already burned frost giant guards. After a short and fierce battle, four frost giants lay dead on the ground. Heals are cast, after which the group hears a menacing hissing/growling farther down the passageway.
The Druids send in their fire elementals followed by the group, Thud and Ronj in the front. They discover the hissing sound is coming from a 7 headed frost hydra chained to the wall. The elementals attack while the group attacks from a distance. Ronj fires his crossbow sending a bolt into the hide of the hideous creature...
Read MoreThe group arrives outside of the city of Silverymoon. Then moves on toward the Frosty Mountains. Several days into the journey the party spots a group of ice trolls attacking three frost giants in a cave. The giants gain the upper hand and the trolls begin to retreat. As the trolls make their retreat, Catfish John and Max cast fireball spells on the cave ice cave. Three of the frost giants are killed and two retreat from the cave. The party finds 3,000 gp worth of small statues. The group then moves on further into the frosty mountains. The next day the party encounters a giant ice worm. Half of the adventurers are surprised. Navarro attacks with magic missiles while max tries a charm monster spell. The charm spell has no effect...
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