As the group leaves on the chariot produced by Greenleaf, Ashen spots a heard of 16 basilisks flying in an arrow formation. It is decided to let the basilisks fly away without incident. Upon arrival back at Gurdy’s place, she send the party to the town of Glenhollow at the base of dragon mountain. In Gelnhollow, Clifford rents a tavern for group lodging. In the tavern the party meets an individual named Roderick. It is negotiated and agreed that the efk will provide the town with protection from raiding kobolds in exchange for information and an escort to dragon mountain. The two druids, Greenleaf and Maximillian, go to meet the 800 kobold army. they summon 1 fire elemental and 2 fire salamanders and unleash them on the kobolds...
Read MoreThe EFK arrives back at Gurdy’s with the young and vital “old cud” now addressed as Clarindon of the Singing Sword. Gurdy is pleased that the group has been kind to Clarindon and informs them that the recovered crystal is the shard of Finding. It does not radiate magic as it’s dwoemer has been hidden. Clarindon decides to join the party out of admiration and appreciation. Gurdy warns the group that others can detect the shard of writing. One of the two shards in the group’s possession. She sends the group to the great swamp along the mountains to the south to find another shard.
The group sets out on horses called into existence with the mount spell and then hasted for speed...
The druids return to Thudheim from Neverwinter. After adventure research, the party decides to head for the desert city on a lead for the dragon mountain. Upon arrival they stay at Crusty’s Tavern. Information is obtained and the group leaves the city for an outlying town named Harkurs Ferry. There in a small tavern they obtain information to seek out Lothar in Twin forks. He apparently has been to and has information regarding the Dragon Mountain. Max follows an individual leaving the tavern and the town. He discovers an ambush being set for the group just outside of Twin Forks. Max returns with the info and the party departs prepared. When they arrive, Greenleaf casts creeping doom and orders the mystical death to sweep the ambush area...
Read MoreFrom Thudheim, Greenleaf and Max travel to the council of Druids. There Greenleaf fights for his twelfth level. The battle is glorious and he is reduced to 2 hit points before his opponent falls.
Back in Thudheim, Daliance builds a house within the walls and Clifford establishes a tavern.
Rumors spread of trolls are raiding shipments from Thudheim. The group sets out for the moors to investigate the troll rumors. After all, this is Thudmeister Splatski’s realm.
After days of recon the group discovers a small town. Thud is well liked here. The group acquires a map of the surrounding lands and travels on. A minor encounter in the swamp is dissolved by a tripled magic missile from Daliance. Later in the day the group discovers a single orc farmer living in a stone cottage...
Read MoreThe party approaches a narrow pass. Two dog headed demons attack Thud. Thud swings his sword wildly and hits, beheading one of them. Clifford is then bashed by an invisible force. Another demon appears and Greenleaf begins reading a protection from demons scroll. The protection begins and the party escapes.
Across the vast desert the group sees a massive sand storm form. The storm begins to move toward the group from the Prime Material Plane. The storm appears to be miles wide. Max reads Lemunds Secure Shelter from a magical scroll and a stone house appears as the spell disappears. The group takes refuge in the stone shelter as the storm passes. When the group emerges, sand is stacked to the roof of the shelter.
Hours after leaving the shelter, the group spots a fluorescent blue light far ...









