Magic Potions & Trogledite Sweat

The group then approaches the tower complex and heads towards what looks to be stables. Dwarves guard the stables and want a tax upon leaving of 7% of what is recovered or each adventurer must take the great risk…
The EFK enters through stables, and heads down a set of stairs killing many zombies along the way.

Into giant room with manure mounds to the ceiling. Group guesses it is from the stables above.
Max drinks potion of treasure finding. Two directions are detected. One leads to where the dwarves guard the entrance and the other leads down.
The group begins to explore for a way down and comes across a long narrow room with arrow slots leading out from alcoves in the wall. In each alcove is a skeleton. Thud and Da’Nog attack and begin moving down the hall...

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Magic Items and Vampires

The group travels back to thudheim.
Magic items are divided up…
Max – crystal ball of clairaudience, wand of polymorph and scroll with mu spells wall of ice, chain lightning and polymorph other
Greenleaf – bag of holding, plus three armor and plus four cintar plate –
Zapa – mask of regeneration and protection
thud – tiara of telepathy, hand axe plus 2
Da’Nog – jeweled longsword plus 2, wood armor plus four

The group meets with Rufus Griswald former party member traveling through working for the vampires.
Trades Harper info with Thud for duty free passage of wagon train
Harper spy is a cow in the fields by Thudheim with a star on its forehead

Rumors have it that Thudheim may be attacked. The druids do recon.
They discover a group of wagons heavily armed.
Thud allows them to pass through unt...

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Run Away from the Litch!

Down to a room where brown mold is freezing the cavern.
On to room where Da’Nog wanders off and goes into a room where there is a statue of a bird/man.
Da’Nog cuts himself and blood begins to run into the floor. The floor appears to be drinking the blood… The statue’s eyes begin opening….
Thud drags Da’Nog away and max casts hold person. The charm is broken.
Greenleaf finds a secret door. Into a room where there are muscular tattooed minotaurs. The room appears to be the dormitory for the minotaurs. Thud attacks with his potion of super heroism still in effect.
The bard begins to sing his song to bolster the party with +1 to hit. Da’Nog also attacks.
Thud rolls a one and drops his sword.
Ronj attacks punching one of the minotaurs for 16 points.

The group hurredly moves on to preserve the a...

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Lets get the Litch.

Back at the end of the hallway an old dwarf appears. He has been in battle and clams that wizard is hunting him. He says that his party was dissintegrated, He has a magical girdle, and axe and necklace. Thud and Da’Nog take advantage and attack him. The druids choose not to partake in the outwardly evil act. He strikes thud with a great blow. Da’Nog drinks a potion of storm giant strength a puts down the blows. The dwarf cries that this is a betraying cowardly act, grabs his necklace and it begins to glow. He speaks a magic word and the dwarf disappears in a golden flame. During the fighting a female elf is seen walking through the hallway and into a room. After the dwarf dissapears Greenleaf enters the room and speaks with the elven female.
the party moves past the doorway of the elven fe...

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The room of willy slick fingers

The party approaches hoping that the helm of brilliance will protect them. The helm doesn’t seem to affect the skeleton. Greenleaf casts rock to mud under skeleton.
The skeleton sinks down into the mud but then rises up and attacks the group. Battle ensues. Thud takes damage but the skeleton falls.
Ronj is sent to explore the room beyond. Ronj finds a bedroom. A bed is turned down and there is a small golden apple with an emerald chip on the pillow. greenleaf enters the room and casts detect magic. nothing is magical. He try’s to pick up the golden apple but it sprouts spikes and poisons him. He makes his saving throw and then exits the room.

The group comes to a locked door. The door is forced open by Thud and inside there is a bedroll and some warm stones...

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