Let my people go!

devf

…they see five figures, four of whom seem unaware of this new development. The room is a barren rectangle, with multiple exits. Two doors sport prison bar motifs and are guarded by a single armored figure. A hallway out the room is guarded by a pair of the same. In the middle of the room, a darkly beautiful elven woman, wearing a stylish studded leather coat, stands and watches the hallway.

Digin is through the door, stubby legs pumping and axe swinging. As he hews at the elf, Fingers lurks off tho the corner where he remains invisible for the duration of the battle. Kegdrain and Zaal launch arrows while Sniffles and Bayga remain a bit confused about what is happening so far away in the darkness.
The advantage of surprise is good and all, but there is a swift turn to the tide of battle as...

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Who’s the intellect devourer now?

vdem

Ears to the ground and fingers in the wind reveals that there is some serous poop meeting rapidly whirling fan blades. Sorcerers are being kidnapped off the streets, earthquakes are ravaging the upper city, children are being tattooed with runes and sacrificed to nameless gods, the barbarian army is on the move and the city is mobilized!

Attempts to finds alternate lodging are unsuccessful given the crush of refugees flooding in city as they flee the advancing barbarian horde. Indeed, prices skyrocket on food and lodging. There are apparently a number of players who look to take advantage of the chaos and reports of a war between crime families indicate there are movements being made on the behalf of shadowy interests.

Against this backdrop of swirling intrigue, the charismatic Bayga and ...

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Welcome to the machine!

mt

Navigating past the terrible tower of zappiness, they return to the medusa’s lair – but first spend several minutes shooting arrows at the forest of tentacles that apparently still guards this area. Once vanquished, they go about locating the dwarven coat rack and smear the jelly onto him.

Minutes pass and nothing happens. Paranoia stars swirling. Is it a trick? Was it a ruse to lure them all here so they could be disposed of beneath the city? Errmehgerrd!
More jaded heads prevail and they decide to sit a while and see if the stuff just takes time. What if it takes so much time that they are trapped by the tentacles again? Should they shuffle the stoney one into the hallway and wait there? What if they’re attacked…and so on.
Happily, the time spent dithering allows the magical goop to fun...

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It always feels like somebody’s watching me…

digstone

A few minutes of plundering and looting is always a way to calm down after a traumatic event. There is some discussion about how to haul around 500 pounds of dwarven Digin statuary, but in the end it is decided that they’ll leave him in the medusa’s lair and toss some clothes on top of him. With plunder complete there is some talk of retreat, but in the end it is decided that perhaps a bit more exploring might be OK.

The passageway is followed by a large cavern in which sits the remains of a partially collapsed building. It looks like the doors to the ground floor are still intact and they are pried open. That gives the horned goat-demon inside an excuse to start carving the group into chunks...

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Stonelost Dwarf or Lost, Stone Dwarf? Tick Tock.

mw

In the silence that follows Zaal’s killing blow, there is the distant sound of rapidly approaching feet. The group fans out and prepares. Fingers generates an illusion of a Rat Lord and sends it towards the likely avenue of approach while the rest ready spells and missile weapons. The illusion does its job well enough and the pair of running ratbrutes slow to a walk as they approach the image. They recognize the danger just as Zaal’s sleep spell overtakes them and they die at the point of Kegdrain’s blade.

Some quick exploration is undertaken and they find a dwarf’s sleeping quarters. The dwarf in residence is not in residence so they steal as much as they can. They poke through the Ratbrute’s lair (yuck) and find a large waterfall and slippery cavern beyond that...

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