The group has a few more minor dithery bits to iron out and at one point they teleport back to the Tormite Mound to gather up Kormier, First of Torm. He is eager to participate in the assault that will end the longest-running existential threat to his new homeland. Plans are laid, examined, discussed, dithered and scrapped. New plans are formulated and variants are examined. In the end, it will cost Malchor a few years of life, but he will get to play with his new toys, so that will be fun.
The group windwalks at high speeds through the cyclops-filled corridors, causing much consternation in their wake. Any pursuit is abandoned once it becomes clear in which direction the suicidal gas clouds are traveling...
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