Malchor has memories of the first massive hall that they enter. It was here on their first journey that they were waylaid by devils and were forced to flee for their lives. This time, a concerted effort is made to avoid the pillars that dot the massive room and travel along the perimeter while they are still airborne. The ole ‘once around’ shows multiple ramps leading up and down as well as interesting looking side passages.
The first stair that they pick ends up about 350 feet above the hall, in a rune-covered room complete with palantir and comfy chair. To gain access they had to remove several seals and unlock several locks. Why so locked? Some head scratching is undertaken, but the room is left for later. Off they go...
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