Grudgery and Drudgery

The dismayed explorers fall back to more familiar ground, then cast about for some new avenues of exploration. They wander far and near, and then far again. They go up and down and up and down again. They retrace old footsteps and fight a group of ogres and steal all their stuff. Still, even with the murder and robbery, the group feels a bit down. What to do – where to go – and wheredefakawi?
They fight and kill some extradimensional fungi, investigate long hallways that go elsewhere, kill a couple of zombie horses. They identify items, climb ropes and pass time (and gas). They find statues and pools of black water. There are doors and iron skeletons and all manner of whacky stuff.
In the end, it is either press onward or go home. No one wants to go home…

Leave a reply

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>