Wall, schmall. No one stops the Tormentors!
After overnighting and overnighting in the hayloft, a gently spinning pitchfork troubles the group’s grip on reality. After a strategy …
After overnighting and overnighting in the hayloft, a gently spinning pitchfork troubles the group’s grip on reality. After a strategy …
Climbing the stairs, the group investigates a landing that leads to a room from which strange moaning can be heard. …
After releasing the laughing green head from the mirror and smiting the evil knight, the group continues investigating. They uncover …
The quick trip to the ghostly dining hall leaves several party members poisoned and the wizard frolicking on the wall …
Post-rope trick party begins investigating anew. They find things. Mostly strange things. They find a room full of instruments and …
The party ventures out of the courtyard and under the sprawling roof. There they cast a trap detection spell and …
Journeying through the Impiltur valley, the party heads towards the mining camps located in the western reaches. As they journey, …
After journeying to the edge of the forest, the party encounters an encampment of elves. They are nervously surveying the …
Goldpiece is familiar with the name of Myereth. An elven city near the eastern edge of the Forest of Lethyr, …
Departing the crypt, the group ventures on to discover a long, water filled passage. A quick water breathing spell and …
After wandering around a bit more, the plucky band of intrepid adventurers comes across a strange collection of traps and …
After several wake and sleep cycles spent exploring the warren of coffin stuffed hallways in and under the frog temple …