Category Ptolus

The Ballad of Bloody Fingers

GeneralAndSkeletons

After a nine day stint of observing the fort and surroundings, the group thinks they are ready to have a go at it. Under the cover of darkness, flying party members proceed to approach the fortified manor house. They are fairly certain the fort commander is here with servants, and possibly a cleric. They enter under cover of a silence spell and surprise the lord of the manor while he is carrying a plate of snacks out of the kitchen in the wee hours of the morning. They slay him swiftly, then fan out to kill all the servants – men, women and children – before plundering the easily identifiable goods from the upstairs bedroom and study. No cleric is found, and it is not clear where such a cleric would be housed in any event. That seems odd, but there is no time to waste.

They return to the...

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Yes sir!

General

Some light reconnaissance reveals squads of undead roaming around and a whole pack of them atop a high tower, armed with heavy crossbows. Well, the evil clerics see a free supply of cannon fodder and with the appropriate wards and wings, they soon have enslaved about 40 of the skeletal warriors between Bayga and Sniffles. Some taboo investigation leads them to an outbuilding away from the central ruin and there they find stairs that lead down into a frigid – like bone chilling levels of cold – complex.

They poke and pry – spotting a fire and an earth elemental as well as many corridors, doors and a not insignificant number of traps. They double back and begin exploring the doors closest to their entry point...

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Keep Ptolus, just gimme that countryside!

stonedoors

The band of increasingly eeevil and slightly deranged nouveau riche flit about the city. They have money, but they also have targets upon yon backsides. Although it is unclear who (aside from the church of Lothian, the criminal gangs, the Surgeon and the various cultists, House Vladdam and possibly a lich) might bear a grudge against them, a certain level of paranoia seems appropriate.
Some recollecting and gentle investigating makes it seem like the wilderness of Tehoth might be just the place to get lost for a while.

Passage is obtained and the group sails along, meeting longboats near Phinothae and eventually docking in the elven enclave of Paelinth. Zaal comes into his own as the rest of the group is quietly shunned…except the dwarves, who are actively shunned...

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Locked out of the Banewarrens

Demons

Well, since the silver dragon told them this was their last trip, they decide to poke around and see if they can’t find at least one of the items for which they have been seeking, namely the sword of lies that the church seems to have taken an undue interest in acquiring. They flit, fly and float down from the lofty heights of the spire and take a crack at defeating the iron golem guarding the trapped doors. The golem proves to be a tenacious adversary, shrugging off most everything except Digin’s rage-fueled blows. It does get dicy a time or three, but remote healing provided by the post-pubescent Sniffles keeps the wobbly dwarf alive long enough to fell the creature.
The doors leading to the unexplored space are both trapped and this starts another round of brainstorming, but eventually...

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I am a free man, err…dwarf!

SilverDragon

The group departs the warrens and returns to the manor house to assemble a way forward. The neighbors still regard them with a mixture of admiration and concern for the way they tweaked the nose of the Vladaam House. Of course, everyone knows that they didn’t break into the place and kill the guards and possibly murder the heiress to the family crest, nor break into their secret prison to rescue a famous magic-making dwarf! Of course it wasn’t them. Couldn’t be. I mean, the saviors of Ptolus in all their lower class charm, assaulting an old and powerful family? Preposterous! It simply isn’t done. Also, no one is paying any mind to the rumors that they loosed a vampire eating creature from an ancient crypt. People say the silliest things, dontchaknow.

They meet, eat, bathe, and hav...

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