Category The Tormentors

Killing Time

bd

Entering the room, they spy a 12′ tall homunculus in the middle of a room that has been destroyed. ‘Say…aren’t those things usually quite a bit smaller?’. Oh well. the bigger they are, the harder they fall! Within the span of a few minutes, the thing is slain.

The party pokes around, noting the cleaning crew, the stained glass doors in most rooms and the well designed wooden doors in the rest of the areas. Barred windows of some sort of thick clear substance (glassee?) look onto a courtyard wherein stands a statue of a plump wizard, reading from a tome. The group then wanders around the interior, admiring things and breaking into various rooms.

They become the target of a prankster dragon who breathes a disorienting gas at them and later on dumps a bucket of whitewash (or is it dragon sem...

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Holey Moley – or – Tubermolosis

druergar

As they investigate the organ room and muse about the possibility of this being a magical gateway, the aforementioned druergar bid them farewell. They are convinced that the kling in question is not nearby, so they decide to retreat and depart the area.

The group lingers and begins an earnest exploration of the many closed doors and unmapped passages. They find acolyte’s quarters – ransacked. They find donkeys made of beer barrels and brooms – interesting. They find a room full of frescos that detail the life and times of the king in question – also ransacked. They find many more such places, most of them ransacked by the now-departed druergar. A few areas are undisturbed. In one they find a small army of terracotta dwarves and an armory’s worth of high quality weapons...

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Yulach? No, you lach!

Vampire_actor

Departing the manor house and wondering about whether or not to install some permanent staff in the place on the off chance they should return to the locale on a regular basis. the group turns its attention to the nearby city of Yulach. Currently, the city is largely destroyed, with a large contingent of Red Plumes from HIlsfar occupying the southeastern edge of the city and an armed camp of Zhentarim regulars guarding the road leading out of the city to the north. Aerial reconnaissance reveals that trade still exists, but that all wagons headed north are stopped by guard from each faction.Furthermore, it seems that there are independent operators roaming the ruins, or perhaps they are mercenaries working for one (or both) sides.

The decision is made to scout quietly and see what informat...

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Mind your Manors!

manorhouse

After looking over the maps of the area and getting a generic overview of the region’s history, Malchor tries to teleport the party to the edge of the Moonsea. In this he is successful. However, this particular edge does not seem to contain the manor house to which they have the deed, so after a bit of sightseeing, they teleport again.

That seems to have done the trick, for now they are on a gentle slope, some 2 miles from a manor house, complete with an untended vineyard, and a fair number of heavily armored types lounging about, watching a quartet to sweating, shackled laborers drag stones out of a nearby field into a rough wall. The latter details are revealed when the mages and druid do an avian reconnaissance mission.

Going for the gusto, the group walks into hailing range and announ...

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Getting Head

headlessStatue

The party preps by laying a slab of ice across a likely place where a trap awaits. They shuffle forward and are unsurprised when the statues try to push them into the ice-topped pit. Beyond the door – which opens easily to the golden key – lies a long hallway lined with more blocked doorways. Taking the path of least resistance leads the group to a large room with a dlab-topped well in the center, similar to that discovered in the first room they entered. A quartet of headless statues rings the place…hey wait!

“Didn’t we see some huge statue heads laying around in various rooms?” “Why, yes we did!” So they’re off! They retrace their steps through the ancient corridors and collect a couple of heads from places visited earlier...

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