The rise of the Turbulent Gardener

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The group shrouds themselves in protective magic and utilizes their vast array of magical devices to make this trip to a lethally inhospitable place a bit…anticlimactic.

They fly through the poisonous gas and lethally hot atmosphere without a care. When they encounter five salamanders they casually destroy them with chain lightning spells, barely slowing down in the process.

They spy the partially ruined keep in the distance and swoop in for a closer look.

Another group of salamanders and a pair of exceptionally large fire elementals are dispatched in short order.

The group presses on, using a password to bypass the exceptionally large and annoying doors. Once inside they confront the dread lord of the place. Resembling a towering demon made of smoke and ash, it attacks vigorously. The trouble is, the party is awash in layers of magical defenses, so while they attack, they are unaffected by the heat and poison gases emitted by said demon. The result is that the lord is slain and the place is looted.

Off they go, job well done. Back to the manor house to plot the next course of action.

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