This is the ballad of Ti’Karu: His life was short and now ’tis through.

Returning to the maze of the mad wizard seems like a good idea, especially in light of the coins which they plundered last time. They hazard a guess as to the location of the rest of the stash and make their way back into the maze – into the teleportation stairs (protected from fire this time, thanks) and emerge in front of the door – now no longer protected by an illusion, but protected by a tripwire trap involving a falling potion of explosions – that nearly slays Ron’j!. This leads to rapid deployment of much healing, then a decision to try and circle around and approach the room from the entertainment district direction – and by the way – maybe we can stop and plunder some magic from the depths of the specter pit.

A quick flyover reveals only specters and no magic. A return to the priestly quarters reveals trapped chests and black puddings. Many fire spells later – the pudding is cooked, but the loot is no more. Apparently in the intervening 24-48 hours, the gold has been moved. Curses, curses and more curses. Ok – so the primary mission was a bust – maybe it is time to explore new vistas. Such exploration leads them down a hallway and across a trap – that Ti’Karu triggers. 90% of Ti’Karu goes missing – along with any desire on the part of the party to remain in the Halasterian hospitality suite.
They bail the scene, carrying out Ti’Karu’s foot. Dalliance plans to have it bronzed and used as a doorstop.

They return to Waterdeep, briefly stop over to try and recruit Thad of Thudheim to the cause of the meat-shield. Deciding that a double down on fighting power might well be in order, they journey to Shadowdale and start interviewing for another fighting man to help deal (and soak up) damage.

It seems like the lair of the undying sphinx queen – or whatever that is about – might be a place where mettle and luck might be tested in a manner that seems less malevolent than wandering the grudge maze of the grudge wizard. Still, the sphinx _has_ been there for a long time – so maybe a quick look to see what else might be interesting would be a good idea…

2 comments to This is the ballad of Ti’Karu: His life was short and now ’tis through.

  • Dalliance  says:

    Ahhh Ti’karu I hardly knew you. Mostly because you were always running away. I wonder what hooks thar be, although perhaps it is time for the sphinx. Of course that is the same thing I said about Under Mountain. So what else is available? Dalliance is willing to throw Down some coin in search of adventure. Perhaps start in Shadowdale.

  • Demming  says:

    We went back for seconds and got a generous helping of deadly traps and delayed blast fireballs.

    Perhaps a more crusading and less looting. Something above ground in the great outdoors.

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