Three Dragons Down & on to Skullport!

Following Crusty’s lead the group travels across the desert and into the foothills to the north. Moving into the mountains, the frozen land comes fast. The group finds the huge frozen waterfall according to their lead.
The party spots a group of ice trolls. Max and Skilver cast spells of fireball and dispatch with the frozen regenerators. Deciding to camp for the night the two druids in the party stone shape a snow cave in the rocks on the hillside and cast control temperature for the groups comfort. The next morning the party spots giant fissure style tracks in the snow on the hillside below. Max turns into an eagle and spots a huge snow worm smashing through a small village in the valley below. Max returns with the info and the group proceeds to attack the worm. Three spells of fireball from a distance dispatch with the giant crawler.
The group travels up into the valley above the frozen waterfall where the weather is a bit warmer. Upon closer inspection the group discovers a village that is controlled by a frost giant and a group of yeti. From a distance the magicians cast a folly of fireballs and magic missiles killing all. (Evil makes some things a bit easier) In all of the commotion the party calls attention to the master of this region.
Down flew the white dragon preparing to breath terrible frost. The group scatters in all directions. On the first pass all three magicians cast magic missiles. Thud slings a +3 bullet of impact and Orthan shoots two magical arrows. Stunned the dragon is unable to breath on any of the party members. On the second pass the magical trio unleashes yet another peppering of missiles bringing the dragon crashing down. Three magicians and two druids a 2 fighters and a thief is starting to pay off.
The group travels further into the mountains to find the lair. Searching the entire cave the party finds nothing of value. Not a copper!
Rather disappointed the group dismantles the dead dragon for parts trying to salvage some value for the expedition before traveling back to the desert city.

Upon arrival in the city there is much attention paid to the group. It seems as though there are now many inquiry’s regarding the party members and their large purchase of magic. For this reason the group decides that it would be best to take the long trip back toward Waterdeep and perhaps even journey to the mythical Skullport…

The group departs the city of the invincible overlord the following day. Traveling back across the desert and into the foothills beyond. Traveling beyond the Dawn Pass headed toward Orlbar the group has another eventful encounter. One afternoon the group spots a black dragon flying on the horizon. It is decided that Thud will be used as bait to bring the dragon closer. On the first fly by the magicians unleash a web of lightning bolts surprising the beast. On the following round the dragon is brought down by one final bolt of electricity.

The party travels on to Orlbar and then sets out toward Loudwater. Upon distant inspection it is discovered that Loudwater has been sacked by a militia of evil soldiers and is no longer the Harper stronghold it used to be. Perhaps this was the same group of soldiers the party saw leaving Orlbar the previous year…

Traveling on from Loudwater the group enters the lands of the High Forest. The same area where the group had killed a green dragon 18 months ago. Coincidentally, early one afternoon the group sees yet another large creature flying on the horizon. Patroling the forest the scales are an shine an emerald green in the afternoon sun. Could it be three in as many months? Feeling confident after previous encounters the party decides to try using Thud as bait once again. While the magicians position themselves, Thud rides his horse out into an open area attracting the dragon’s attention. As the dragon approaches the magicians unleash the most potent round of electricity yet. The dragon is brought down on the first pass. Perhaps the party name should be changed from the efk to the dk…

Weeks later brings the group to the base of the mountain where they proceed down into the caves to the river below. Back to the underground pirate town bar where they are able to book passage to Skullport.
The party members board the small vessel run by a crew made of half drow elfs and half humans. The boat travels on an underground river presumably toward Skullport that supposedly lies somewhere beneath Waterdeep. The boat is Winched up using massive ropes over 2 waterfalls during the amazing underground river voyage. As the boat approaches the underground city of Skullport, mindflares, trolls, kobolds and many other nasty creatures can be seen moving through the streets. Now and then a beholder can be seen moving through the streets, but the environment seems somewhat orderly. Orthan is excited that the group has finally arrived and cannot wait to find out if his deed to the apartment he acquired so many years ago is actually good.
The party moves quickly on the streets using an address on the deed to find the so-called apartment that Orthan has been boasting about. The group finds Orthan’s apartment which turns out to actually be a reality! After paying both the back and future taxes the group settles in for a days rest.

3 comments to Three Dragons Down & on to Skullport!

  • CMthaDM  says:

    What a happy town the Port of Skulls turned out to be…hot and cold running sewage. Hot and cold staggering zombies. Add in a few surly Beholders, a coven of Drow and the occasional mind-flayer with the munchies and you’re all set for a memorable (assuming your brain isn’t eaten, or your aren’t chemically lobotomozed) if not enjoyable experience!

  • Raineer  says:

    I can’t believe how far we have come and all the
    things we’ve done lately
    I’m in fuck’n Skullport bitch!
    Hell, 6 months ago I was questioning my decision
    to join this crew
    but now
    things are starting to click
    as we gain experience, we are gaining power and wealth, lets hope we can ride the dragon
    Dragon…dragon……dragons
    what’s that about three’s
    people wouldn’t believe you anyway
    those bastards in the desertcity knew
    its good to get alittle space from them
    I was starting to get paranoid
    nice ring that guy said
    fuck him
    I know what he was about

    “”Hey zombieboy, the elf thinks he knows where
    his apartment is””

    Zombieboy
    can’t a man ruminate

    Fuck, is that a mindflayer

    “yeah, lets find that apartment”

  • CMthaDM  says:

    And then all those fabulous dirt lined tunnles! Such luminiscent fungii and glowing lichens -oh! – to die for!

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