Vampire hors d’ouvres

Stung by the propspect of the long travel with no reward, the group concocts an audacious plan to slay the vampires. With Greenleaf and his firey elemental friend acting as bait, the vampires are lured into the range of the multiple Fireball spells that the party can muster. While Greenleaf and the elemental do battle, the group drops high powered fireballs into the melee until all the vampires have been discorporated or forced to flee.

The vampires are pursued back to their coffin lined lair and spiked while they reform helplessly. Thus it is that Greenleaf restores balance to the 10 undead souls. Emboldened, the group presses on, encountering a huge cerermonial room filled with
a) silence spells
b) wildly ringing bells
c) undulating and gyrating vampires/succubi

the group moves on…through a secret door and into an elevator that lowers them to another room. There they are informed by (lady gasping?) that they are now hors d’ouvres on a platter to be consumed by her at her leisure. They are not amused and press onwards, defeating a massive Gelatinous Cube and bypassing several traps as they wend their way into the maze.

One thing is for sure, when there is only one path to follow, decisions get a bit easier…

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