Journeying through the Impiltur valley, the party heads towards the mining camps located in the western reaches. As they journey, they hear strange tales of ghoul fever and lycanthropy, of madness and mayhem – all apparently spurred by the appearance of the Black Monastery. The local lore is that it was destroyed long ago in the onset of the Demonwars, but since then it has reappeared for varying lengths of time. Each time it returns, there is chaos in the region and adventurers appear from far and near to try and gain access. Most are never seen again, but some escape with wealth aplenty.
The group climbs into the hills and deploys the wizard for some aerial recon. The layout of the place is Gormenghastly – a tangle of roofs and turrets, a large open courtyard and narrow tall windows...
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