Wild, wild woods

bbgob

The ship they take unloads them via longboat into the elven settlement of Sariuish, where they buy a couple of donkeys, load them up with food and wander off into the wilderness. Along the way they find a sacked wagon train, the merchants and guards are dead and there seems to be a missing wagon. The tracks are followed and the group surprises a small band of goblins and the extremely drunk ogre they’re allied with. The bandits are slain and the group gets to redistribute loot in a way they like.

They abandon the wagon with a wistful look, but traveling through the wilderness is much harder with a wagon so off they go. As they narrow their search they have an encounter with a band of orcs, led by a gnoll and a group of goblins led by a bugbear. Seems like there is quite a bit of banditry afoot in the woods. Must be why that diplomat got abducted lately.

Eventually they find their way to the correct location and excavate the area until they locate a trapdoor into the top of the tower…the rest of which is now submerged in the low-lying land.

They lower all their loot and get ready to explore. They start exploring and find the tower to be largely unoccupied, except for a few undead. Yeah, there’ll probably be more of those. Interestingly enough, it looks like there is a second tower that is currently lying on its side in a huge underground cavern. Looks like there is plenty left to do!

Leave a reply

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>